Retiring Windows Store apps for Windows 8.0 support

first post: walbourn wrote: Now that Windows 8.1 has released and the focus is on migrating to ...

latest post: walbourn wrote: As we approach a year since my first post on this, are there any fo...

UVAtlas

first post: walbourn wrote: There's been a number of inquiries about how to keep using UVAtlas...

latest post: walbourn wrote: Great news! The UVAtlas isochart technology is now available on [C...

answered by: walbourn wrote: Great news! The UVAtlas isochart technology is now available on [C...

Black alpha channels being replaced with white

first post: darkfred wrote: I am using Compress and SaveToDDS to batch convert a number of .TGA...

latest post: walbourn wrote: I'm not exactly sure what's happening here, but if you are using Re...

DirectXMesh "sister" library proposal

first post: walbourn wrote: DirectXTex is a full-featured replacement for the D3DX11 texture p...

latest post: walbourn wrote: This is now available on [CodePlex](http://go.microsoft.com/fwlink/...

answered by: walbourn wrote: This is now available on [CodePlex](http://go.microsoft.com/fwlink/...

WARNING: DirectCompute is not available, using BC6H / BC7 CPU codec

first post: pinkb wrote: Subject says it all. I'm wondering how to diagnose this - BC7 encod...

latest post: pinkb wrote: Ah, that gave me a clue. Windows update needed a restart as it upgr...

answered by: walbourn wrote: This means your 'default' Direct3D device does not support DirectCo...

How to use DirectXTex's CopyRectangle ?

first post: walbourn wrote: I want to get Image2 from Image1. Finally, The output of Image2 i...

latest post: StevenKCHuang wrote: Thank you very much. I don't known how to use wiki doc.

answered by: walbourn wrote: using namespace DirectX; ScratchImage DxImage; HRESULT hr = Captur...

Using force SRGB with TGA and when targeting compressed formats

first post: meheler wrote: Hello. I've noticed a couple issues with texconv. I'm trying to us...

latest post: walbourn wrote: This has been fixed in the January 2014 release

answered by: walbourn wrote: This has been fixed in the January 2014 release

Retiring support for VS 2010 + DirectX SDK without the Windows 8.x SDK

first post: walbourn wrote: The "DirectXTex_Desktop_2010" project is currently designed to requ...

latest post: walbourn wrote: As the January 2014 release, DirectXTex now requires DirectxMath to...

answered by: walbourn wrote: As the January 2014 release, DirectXTex now requires DirectxMath to...

Possible bug in BC6/BC7 DirectCompute conversion code

first post: Columbo wrote: Hi, I think I found a bug in BCDirectCompute.cpp. Five of the s...

latest post: walbourn wrote: Thanks for the report. Fixed in changelist 33785 and is included i...

answered by: walbourn wrote: Thanks for the report. Fixed in changelist 33785 and is included i...

texconv png conversion

first post: trogdorburninator wrote: Hi, I just downloaded texconv today and wanted to convert a PNG ...

latest post: walbourn wrote: The choice of output format is basically up to WIC, so the PNG enco...

answered by: walbourn wrote: The choice of output format is basically up to WIC, so the PNG enco...