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DirectXTex Sample

Jul 23, 2013 at 10:44 PM
I am trying to recreate a texture editor with direct x 11 i developed several years ago. The project needs to load and save modified versions of textures (preferrably dds and bmp), so i would like to use directxtex with the windows 8 sdk. I did not find any code samples concerning loading and saving with directxtex online except for the code snippets in the examples section.

Are there any ?
Jul 24, 2013 at 1:13 AM
The package includes the full source to the Texconv and Texassemble utilities.
Marked as answer by walbourn on 1/23/2014 at 11:23 PM
Jul 24, 2013 at 9:25 PM
Thanks walbourn, that did help a lot.