There's no directly equivalent DirectXTex function to the legacy D3DX11 functions D3DX11CreateTextureFromFile, D3DX11CreateShaderResourceViewFromFile, D3DX11CreateTextureFromMemory, and D3DX11Creat...
Id #1328 | Release:
| Updated: Apr 15 at 6:41 PM by walbourn | Created: Apr 15 at 6:40 PM by walbourn
texconv and texassemble do not support wilcards like *.png as inputs.
Id #1283 | Release:
| Updated: Dec 9, 2014 at 7:23 PM by walbourn | Created: Dec 9, 2014 at 7:23 PM by walbourn
The command line option "-d" for specifying the output depth dimension for volume textures exists only in the documentation. The option is not actually recognized by the texconv tool, and there doe...
Id #1195 | Release:
| Updated: Jul 8, 2014 at 8:10 PM by walbourn | Created: Jul 8, 2014 at 11:12 AM by christian_voss
A number of older textures used color-keying since it was supported by DirectDraw and D3DX.
A conversion function (and related texconv command-line option) for these older files would be a useful ...
Id #1141 | Release:
| Updated: Apr 14, 2014 at 6:11 PM by walbourn | Created: Apr 14, 2014 at 6:11 PM by walbourn
The D3DX11LoadTextureFromTexture can be used to copy from one D3D11 texture to another starting with a specific source/dest box/rect, mip level, array element, num elements. It performs necessary c...
Id #998 | Release:
| Updated: Feb 11, 2014 at 4:14 AM by toloudis | Created: Aug 28, 2013 at 7:04 PM by walbourn
_GetWIC() in DirectXTexP.h implements a singleton. The function stores a static pointer to a IWICImagingFactory. This resource is created on demand but never freed, showing up as a leak with some a...
Id #979 | Release:
| Updated: Nov 23, 2014 at 6:12 PM by walbourn | Created: Jul 5, 2013 at 1:02 AM by GregDude
A plug-in for Adobe Photoshop to support .DDS files based on DirectXTex to provide full support for all formats.
Id #963 | Release:
| Updated: Apr 6, 2014 at 7:34 PM by Sephirothusi | Created: Jun 17, 2013 at 10:38 PM by walbourn
The box filtering being used for 3D volume mip-generation as well as the non-WIC 2D case require power of 2 height & width. It is possible to generalize these into a polyphase filter that wors with...
Id #944 | Release:
| Updated: Jul 16, 2013 at 7:03 PM by walbourn | Created: Jun 6, 2013 at 7:36 PM by walbourn
As part of the support for premultiplied alpha, the library will load DDS files with 'native' pm alpha data and preserve it with a metadata flag to indicate this, and the DDS writer respects this a...
Id #939 | Release:
| Updated: Apr 6, 2014 at 7:34 PM by Sephirothusi | Created: May 31, 2013 at 12:31 AM by walbourn
The current filtering modes are only those supported by WIC. Some texture pipelines have implemented more advanced filtering, such as Kaiser or Lanczos filtering, which can produce higher-quality m...
Id #842 | Release:
| Updated: Jan 28, 2014 at 9:08 PM by brazilrs | Created: Dec 7, 2012 at 9:44 PM by walbourn