Support for DirectX 12

Need to add overloads or DirectX 12 for: CreateTexture CreateShaderResourceView CaptureTexture

Id #1329 | Release: None | Updated: May 8 at 10:15 PM by walbourn | Created: May 8 at 10:15 PM by walbourn

D3DX11Create*From* Sample

There's no directly equivalent DirectXTex function to the legacy D3DX11 functions D3DX11CreateTextureFromFile, D3DX11CreateShaderResourceViewFromFile, D3DX11CreateTextureFromMemory, and D3DX11Creat...

Id #1328 | Release: None | Updated: Apr 15 at 6:41 PM by walbourn | Created: Apr 15 at 6:40 PM by walbourn

add support for filename wildcards to texconv

texconv and texassemble do not support wilcards like *.png as inputs.

Id #1283 | Release: None | Updated: Dec 9, 2014 at 7:23 PM by walbourn | Created: Dec 9, 2014 at 7:23 PM by walbourn

Colorkey conversion function

A number of older textures used color-keying since it was supported by DirectDraw and D3DX. A conversion function (and related texconv command-line option) for these older files would be a useful ...

Id #1141 | Release: None | Updated: Apr 14, 2014 at 6:11 PM by walbourn | Created: Apr 14, 2014 at 6:11 PM by walbourn

Add LoadTextureFromTexture function

The D3DX11LoadTextureFromTexture can be used to copy from one D3D11 texture to another starting with a specific source/dest box/rect, mip level, array element, num elements. It performs necessary c...

Id #998 | Release: None | Updated: Feb 11, 2014 at 4:14 AM by toloudis | Created: Aug 28, 2013 at 7:04 PM by walbourn

Resource leak from _GetWIC()

_GetWIC() in DirectXTexP.h implements a singleton. The function stores a static pointer to a IWICImagingFactory. This resource is created on demand but never freed, showing up as a leak with some a...

Id #979 | Release: None | Updated: Nov 23, 2014 at 6:12 PM by walbourn | Created: Jul 5, 2013 at 1:02 AM by GregDude

Adobe Photoshop Plug-in for DDS

A plug-in for Adobe Photoshop to support .DDS files based on DirectXTex to provide full support for all formats.

Id #963 | Release: None | Updated: Apr 6, 2014 at 7:34 PM by Sephirothusi | Created: Jun 17, 2013 at 10:38 PM by walbourn

Implement polyphase filtering for improved non-power-of-2 support

The box filtering being used for 3D volume mip-generation as well as the non-WIC 2D case require power of 2 height & width. It is possible to generalize these into a polyphase filter that wors with...

Id #944 | Release: None | Updated: Jul 16, 2013 at 7:03 PM by walbourn | Created: Jun 6, 2013 at 7:36 PM by walbourn

Support for loading/saving 'native' premultiplied WIC content

As part of the support for premultiplied alpha, the library will load DDS files with 'native' pm alpha data and preserve it with a metadata flag to indicate this, and the DDS writer respects this a...

Id #939 | Release: None | Updated: Apr 6, 2014 at 7:34 PM by Sephirothusi | Created: May 31, 2013 at 12:31 AM by walbourn

Mipmap support for Kaiser / Lanczos filtering

The current filtering modes are only those supported by WIC. Some texture pipelines have implemented more advanced filtering, such as Kaiser or Lanczos filtering, which can produce higher-quality m...

Id #842 | Release: None | Updated: Jan 28, 2014 at 9:08 PM by brazilrs | Created: Dec 7, 2012 at 9:44 PM by walbourn