"texconv -d" is not implemented

The command line option "-d" for specifying the output depth dimension for volume textures exists only in the documentation. The option is not actually recognized by the texconv tool, and there doe...

Id #1195 | Release: None | Updated: Jul 8 at 9:10 PM by walbourn | Created: Jul 8 at 12:12 PM by christian_voss

Colorkey conversion function

A number of older textures used color-keying since it was supported by DirectDraw and D3DX. A conversion function (and related texconv command-line option) for these older files would be a useful ...

Id #1141 | Release: None | Updated: Apr 14 at 7:11 PM by walbourn | Created: Apr 14 at 7:11 PM by walbourn

Add LoadTextureFromTexture function

The D3DX11LoadTextureFromTexture can be used to copy from one D3D11 texture to another starting with a specific source/dest box/rect, mip level, array element, num elements. It performs necessary c...

Id #998 | Release: None | Updated: Feb 11 at 5:14 AM by toloudis | Created: Aug 28, 2013 at 8:04 PM by walbourn

Resource leak from _GetWIC()

_GetWIC() in DirectXTexP.h implements a singleton. The function stores a static pointer to a IWICImagingFactory. This resource is created on demand but never freed, showing up as a leak with some a...

Id #979 | Release: None | Updated: Sun at 7:12 PM by walbourn | Created: Jul 5, 2013 at 2:02 AM by GregDude

Adobe Photoshop Plug-in for DDS

A plug-in for Adobe Photoshop to support .DDS files based on DirectXTex to provide full support for all formats.

Id #963 | Release: None | Updated: Apr 6 at 8:34 PM by Sephirothusi | Created: Jun 17, 2013 at 11:38 PM by walbourn

Implement polyphase filtering for improved non-power-of-2 support

The box filtering being used for 3D volume mip-generation as well as the non-WIC 2D case require power of 2 height & width. It is possible to generalize these into a polyphase filter that wors with...

Id #944 | Release: None | Updated: Jul 16, 2013 at 8:03 PM by walbourn | Created: Jun 6, 2013 at 8:36 PM by walbourn

Support for loading/saving 'native' premultiplied WIC content

As part of the support for premultiplied alpha, the library will load DDS files with 'native' pm alpha data and preserve it with a metadata flag to indicate this, and the DDS writer respects this a...

Id #939 | Release: None | Updated: Apr 6 at 8:34 PM by Sephirothusi | Created: May 31, 2013 at 1:31 AM by walbourn

Mipmap support for Kaiser / Lanczos filtering

The current filtering modes are only those supported by WIC. Some texture pipelines have implemented more advanced filtering, such as Kaiser or Lanczos filtering, which can produce higher-quality m...

Id #842 | Release: None | Updated: Jan 28 at 10:08 PM by brazilrs | Created: Dec 7, 2012 at 10:44 PM by walbourn

DXTex rewrite using DirectXTex

The legacy DirectX SDK included the DirectX Texture Tool (DXTEX.EXE), a venerable MFC-based application for viewing all the various components of a DDS file, doing conversions, and creating more co...

Id #651 | Release: None | Updated: Jan 28 at 6:55 PM by walbourn | Created: Jun 15, 2012 at 12:13 AM by walbourn

.DDS WIC plug-in codec based on DirectXTex

The "txview.dll" in the legacy DirectX SDK provided 'explorer' support for Windows XP systems to make it eaiser to view .DDS files. This support doesn't work for Windows Vista, Windows 7, or Window...

Id #650 | Release: None | Updated: Aug 22, 2013 at 5:34 PM by DarkRadeon | Created: Jun 15, 2012 at 12:08 AM by walbourn

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